After that, they can no longer contribute to this GB, until it is leveled by its owner. If activated, either globally or for selected GBs, a single player can only spend so much in another player's GB, until a certain amount of FP - depending on the number of occupied reward ranks - remains for the level up. I propose a feature called GB Level Lock, which gives players more control over the FP contribution in their GBs. This unsociable behavior harms many GB owners and contributors, and we need a reliable way to prevent this. It's also an widely accepted principle, that a producing GB should only be leveled by its owner, so they can benefit from a double collection.īut there are players who frequently level up the GBs of other players, sometimes even when not all reward ranks have been filled yet. It's meant to be rewarding for both the owners (by not having to spend all the FP themselves) and the contributors (by getting rewards). FOE has many sociable features, one being the mutual contribution to Great Buildings between players.
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